My name's Kevin Snow. I direct small collaborations to make indie games, where I design, code, and write. I also contribute writing and expertise to other projects. As of 2018, I'm seeking freelance or full-time positions for writing and narrative design. Feel free to send me an email if you feel I'm a good fit for your studio or project.

GAME CREDITS

Southern Monsters (Bravemule)
Designer, developer, writer — 2016-2018
In South Arkansas, a disabled teen searches for a monster lurking in the swamp outside his house.


Battlecakes (Volcano Bean)
Writer — 2017-2018
An adventurous batch of cupcakes go on a quest to save their home in this snack-sized RPG.


Where the Water Tastes Like Wine (Dim Bulb Games)
Writer — 2017
A bleak American folk tale about traveling, sharing stories, and surviving manifest destiny.


Mama Possum (Bravemule & Cassandra Khaw)
Designer, developer, writer — 2017
Two sisters fend off a Kaiju apocalypse in the Great Smoky Mountains with their mech Mama Possum.


Beneath Floes (Bravemule & Pinnguaq)
Designer, developer, writer — 2015
Fish woman, stealer of wayward children: the qalupalik dwells beneath the ice.


The Domovoi (Bravemule)
Designer, developer, writer — 2014
A folklorist tells her story of a lonely house spirit.


MULTIMEDIA

Matul Remrit (Bravemule)
Designer, video editor, writer — 2010-2013
Fanfiction that creatively interprets a playthrough of Dwarf Fortress (Bay 12 games) with prose, art, and music.


COMMUNITY WORK

Guest Lecture: Writing and Research — January 2018
Arkansas Arts Academy — Rogers, Arkansas
Taught a middle-school class about the writing and research process for video games.

Presentation: Games & Narrative Design — October 2017
Tesseract Center for Game Design — Fayetteville, Arkansas
Gave a presentation to students and the local public about narrative design in games.

Presentation: Video Game Design (Ages 8 & Up) — October 2017
Community Creative Center — Fayetteville, Arkansas
Taught a class on how to get started with making video games.

Presentation: Write Your Own Adventure — October 2017
XPO Tulsa — Tulsa, Oklahoma
Spoke with the attendees of XPO Tulsa 2017 about planning and creating narrative games.

Guest Lecture: Indie Game Development — September 2017
University of Southern California — Los Angeles, California
Spoke with a classroom of students at USC about indie game development.

Presentation: Kickstarter Experiences — March 2017
Tesseract Center for Game Design — Fayetteville, Arkansas
Spoke with interns and students of the Tesseract Center about crowdfunding games.


PROGRAMS

Amplifying New Voices — February 2017
Chosen to participate in the ANV program at GDC 2017, where I received mentorship and professional training.